Production · Storyboard → Shots → Cut

From storyboard to final cut, on one timeline.

A shot isn't a prompt — it's a position in a pipeline. The screenplay seeds the storyboard, the storyboard seeds the shot list, and every take returns to the project as a versioned asset, ready for the cut.

Capabilities

You direct. You don't transcribe.

Each shot is a composition of scene context, cast variant, world, lens, references and constraints — assembled for you, sent to the right model.

01

Storyboard auto-bound to the script

Panels sync from the screenplay and inherit the scene's characters, world, props and beat. Re-order, split, drag panels in — scene memory stays consistent.

02

Key-scene direction

An LLM director reads the scene and proposes the shot list: coverage angles, lens choices, blocking notes. Keep what works, redirect what doesn't.

03

Context-attached prompts

Build shot 14B and the prompt is half-written: scene heading, cast variant, location, lens, constraints — auto-attached. You add direction.

04

Multi-route takes, side by side

Send the same shot to Veo, Seedance and Gemini in one click. Compare in the project, keep one; the rest stay in version history with comments and approvals on each take.

Paper collage of storyboard frames pinned up like a wall of dailies
Workflow

How it works

01

Sync the board

The screenplay seeds panels with characters, world and beat already attached.

02

Build the shots

The key-scene director proposes coverage; Shot Builder hands you briefs that know the scene.

03

Compare and cut

Pick takes across model routes and assemble the cut in Clip Composer.

Public Alpha

Bring one film into the graph.

Start with a premise, a screenplay, or a folder of references. We'll set up your provider keys and walk through the first scene with you.