Perform · Phone capture

Your phone is the motion-capture stage.

Performance is physical. Point the phone at yourself and perform the scene: full-body motion, down to the fingers, captured markerless and retargeted onto your project character. Direct by doing, not by describing.

Capabilities

No suit. No rig. No tracking volume.

The phone you already own becomes a capture device, and the take lands where the production needs it.

01

Full-body performance

Markerless capture from the phone camera. Perform the beat; the skeleton lands on the project character with the identity lock intact.

02

Hands and fingers

Gesture is half the acting. Hand and finger tracking rides on top of body capture, so a pointed finger or a clenched fist survives the transfer.

03

Live retarget preview

Watch the pose land on your character as you perform. What you see in the preview is what the project receives — no export-import loop.

04

Straight onto the stage

Captures land on the 3D stage as animation and camera assets — reusable per scene, editable per take, versioned like everything else.

Paper-cut hand holding a phone that casts a paper skeleton shadow
Workflow

How it works

01

Connect the phone

Open the capture link on your phone; it pairs with the project.

02

Perform the beat

Act it out and watch the motion land on your character live.

03

Use the take

The capture is a project asset on the 3D stage — reuse it, edit it, version it.

Public Alpha

Bring one film into the graph.

Start with a premise, a screenplay, or a folder of references. We'll set up your provider keys and walk through the first scene with you.