Full-body performance
Markerless capture from the phone camera. Perform the beat; the skeleton lands on the project character with the identity lock intact.
Performance is physical. Point the phone at yourself and perform the scene: full-body motion, down to the fingers, captured markerless and retargeted onto your project character. Direct by doing, not by describing.
The phone you already own becomes a capture device, and the take lands where the production needs it.
Markerless capture from the phone camera. Perform the beat; the skeleton lands on the project character with the identity lock intact.
Gesture is half the acting. Hand and finger tracking rides on top of body capture, so a pointed finger or a clenched fist survives the transfer.
Watch the pose land on your character as you perform. What you see in the preview is what the project receives — no export-import loop.
Captures land on the 3D stage as animation and camera assets — reusable per scene, editable per take, versioned like everything else.

Open the capture link on your phone; it pairs with the project.
Act it out and watch the motion land on your character live.
The capture is a project asset on the 3D stage — reuse it, edit it, version it.
Start with a premise, a screenplay, or a folder of references. We'll set up your provider keys and walk through the first scene with you.
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