Iterate · Generative Canvas

Every take on one canvas, wired to its context.

Chat threads lose context; the canvas keeps it. Every generation is a node with its references, prompt, model route and history attached — so iteration is spatial, comparable and reversible.

Capabilities

The graph is the prompt.

Upstream references travel with every generation downstream. Four moves cover most of visual iteration.

01

Media-first nodes

Drop in stills, takes, references — each becomes a node you can wire into any generator.

02

Variants, side by side

Fan a shot out to four variants in one run, compare on the board, keep the winner. Nothing overwrites; every branch stays addressable.

03

Mark up a frame to edit it

Circle the lamp, strike the extra chair — and regenerate only what you marked. Notes become edits without re-prompting the whole image.

04

Continue any shot

Grab the last frame of a take and extend it into the next beat, or lift any frame into a new generator. Frame-accurate, not luck.

Paper collage of image cards connected by strings
Workflow

How it works

01

Wire the inputs

Bring plates, takes and references onto the board as nodes.

02

Generate and compare

Fan out variants; every result lands next to its siblings, history attached.

03

Keep or delegate

Promote the winner — or hand the goal to the Canvas agent and approve its plan.

Public Alpha

Bring one film into the graph.

Start with a premise, a screenplay, or a folder of references. We'll set up your provider keys and walk through the first scene with you.